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authorGravatar Bernd Kuhls <bernd.kuhls@t-online.de>2015-07-22 22:30:23 +0200
committerGravatar Thomas Petazzoni <thomas.petazzoni@free-electrons.com>2015-07-27 22:12:04 +0200
commitdf88cdfe44640a782c8459297beb63ec3d5af986 (patch)
treee23468099e7685b875cbc56af8e857fe8d83f623 /package/libsquish
parent5ccde01652bc41da325bf4c9a5abbf0031080784 (diff)
downloadbuildroot-df88cdfe44640a782c8459297beb63ec3d5af986.tar.gz
buildroot-df88cdfe44640a782c8459297beb63ec3d5af986.tar.bz2
package/libsquish: New package
Kodi 15.0 contains an updated version of libsquish: https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native The OpenElec project provides a separate tarball including the Kodi- specific patches: http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz This patch contains the relevant diff between upstream libsquish 1.13 and the OpenElec tarball. [Thomas: - don't create the usr/lib/pkgconfig directory in STAGING_DIR and TARGET_DIR, since libsquish installation doesn't install a .pc file. - instead, create usr/include and usr/lib. - fixup the symlink logic so that the target directory only has a symbolic link named after the library SONAME, while the staging dir has both usual symlinks: one named after the SONAME, one just libsquish.so. Suggested by Yann E. Morin.] Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Diffstat (limited to 'package/libsquish')
-rw-r--r--package/libsquish/0001-kodi.patch327
-rw-r--r--package/libsquish/Config.in13
-rw-r--r--package/libsquish/libsquish.hash2
-rw-r--r--package/libsquish/libsquish.mk37
4 files changed, 379 insertions, 0 deletions
diff --git a/package/libsquish/0001-kodi.patch b/package/libsquish/0001-kodi.patch
new file mode 100644
index 0000000000..a9bca66904
--- /dev/null
+++ b/package/libsquish/0001-kodi.patch
@@ -0,0 +1,327 @@
+Add Kodi-specific patch
+
+Kodi 15.0 contains an updated version of libsquish:
+https://github.com/xbmc/xbmc/tree/master/tools/depends/native/libsquish-native
+
+The OpenElec project provides a separate tarball including the Kodi-
+specific patches:
+http://sources.openelec.tv/devel/libsquish-1.10-openelec.tar.gz
+
+This patch contains the relevant diff between upstream libsquish 1.13
+and the OpenElec tarball.
+
+Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
+
+diff -uwNr 1.13/squish.cpp libsquish-1.10-openelec/squish.cpp
+--- 1.13/squish.cpp 2015-04-30 12:48:49.000000000 +0200
++++ libsquish-1.10-openelec/squish.cpp 2015-01-09 10:58:43.000000000 +0100
+@@ -23,6 +23,7 @@
+
+ -------------------------------------------------------------------------- */
+
++#include <string.h>
+ #include <squish.h>
+ #include "colourset.h"
+ #include "maths.h"
+@@ -39,7 +40,7 @@
+ // grab the flag bits
+ int method = flags & ( kDxt1 | kDxt3 | kDxt5 );
+ int fit = flags & ( kColourIterativeClusterFit | kColourClusterFit | kColourRangeFit );
+- int extra = flags & kWeightColourByAlpha;
++ int extra = flags & ( kWeightColourByAlpha | kSourceBGRA );
+
+ // set defaults
+ if( method != kDxt3 && method != kDxt5 )
+@@ -124,8 +125,30 @@
+ return blockcount*blocksize;
+ }
+
++void CopyRGBA( u8 const* source, u8* dest, int flags )
++{
++ if (flags & kSourceBGRA)
++ {
++ // convert from bgra to rgba
++ dest[0] = source[2];
++ dest[1] = source[1];
++ dest[2] = source[0];
++ dest[3] = source[3];
++ }
++ else
++ {
++ for( int i = 0; i < 4; ++i )
++ *dest++ = *source++;
++ }
++}
++
+ void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric )
+ {
++ CompressImage(rgba, width, height, width*4, blocks, flags, metric);
++}
++
++void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric )
++{
+ // fix any bad flags
+ flags = FixFlags( flags );
+
+@@ -154,20 +177,14 @@
+ if( sx < width && sy < height )
+ {
+ // copy the rgba value
+- u8 const* sourcePixel = rgba + 4*( width*sy + sx );
+- for( int i = 0; i < 4; ++i )
+- *targetPixel++ = *sourcePixel++;
+-
++ u8 const* sourcePixel = rgba + pitch*sy + 4*sx;
++ CopyRGBA(sourcePixel, targetPixel, flags);
+ // enable this pixel
+ mask |= ( 1 << ( 4*py + px ) );
+ }
+- else
+- {
+- // skip this pixel as its outside the image
+ targetPixel += 4;
+ }
+ }
+- }
+
+ // compress it into the output
+ CompressMasked( sourceRgba, mask, targetBlock, flags, metric );
+@@ -180,6 +197,11 @@
+
+ void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags )
+ {
++ DecompressImage( rgba, width, height, width*4, blocks, flags );
++}
++
++void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags )
++{
+ // fix any bad flags
+ flags = FixFlags( flags );
+
+@@ -207,24 +229,132 @@
+ int sy = y + py;
+ if( sx < width && sy < height )
+ {
+- u8* targetPixel = rgba + 4*( width*sy + sx );
++ u8* targetPixel = rgba + pitch*sy + 4*sx;
+
+ // copy the rgba value
++ CopyRGBA(sourcePixel, targetPixel, flags);
++ }
++ sourcePixel += 4;
++ }
++ }
++
++ // advance
++ sourceBlock += bytesPerBlock;
++ }
++ }
++}
++
++static double ErrorSq(double x, double y)
++{
++ return (x - y) * (x - y);
++}
++
++static void ComputeBlockWMSE(u8 const *original, u8 const *compressed, unsigned int w, unsigned int h, double &cmse, double &amse)
++{
++ // Computes the MSE for the block and weights it by the variance of the original block.
++ // If the variance of the original block is less than 4 (i.e. a standard deviation of 1 per channel)
++ // then the block is close to being a single colour. Quantisation errors in single colour blocks
++ // are easier to see than similar errors in blocks that contain more colours, particularly when there
++ // are many such blocks in a large area (eg a blue sky background) as they cause banding. Given that
++ // banding is easier to see than small errors in "complex" blocks, we weight the errors by a factor
++ // of 5. This implies that images with large, single colour areas will have a higher potential WMSE
++ // than images with lots of detail.
++
++ cmse = amse = 0;
++ unsigned int sum_p[4]; // per channel sum of pixels
++ unsigned int sum_p2[4]; // per channel sum of pixels squared
++ memset(sum_p, 0, sizeof(sum_p));
++ memset(sum_p2, 0, sizeof(sum_p2));
++ for( unsigned int py = 0; py < 4; ++py )
++ {
++ for( unsigned int px = 0; px < 4; ++px )
++ {
++ if( px < w && py < h )
++ {
++ double pixelCMSE = 0;
++ for( int i = 0; i < 3; ++i )
++ {
++ pixelCMSE += ErrorSq(original[i], compressed[i]);
++ sum_p[i] += original[i];
++ sum_p2[i] += (unsigned int)original[i]*original[i];
++ }
++ if( original[3] == 0 && compressed[3] == 0 )
++ pixelCMSE = 0; // transparent in both, so colour is inconsequential
++ amse += ErrorSq(original[3], compressed[3]);
++ cmse += pixelCMSE;
++ sum_p[3] += original[3];
++ sum_p2[3] += (unsigned int)original[3]*original[3];
++ }
++ original += 4;
++ compressed += 4;
++ }
++ }
++ unsigned int variance = 0;
+ for( int i = 0; i < 4; ++i )
+- *targetPixel++ = *sourcePixel++;
++ variance += w*h*sum_p2[i] - sum_p[i]*sum_p[i];
++ if( variance < 4 * w * w * h * h )
++ {
++ amse *= 5;
++ cmse *= 5;
+ }
+- else
++}
++
++void ComputeMSE( u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
+ {
+- // skip this pixel as its outside the image
+- sourcePixel += 4;
++ ComputeMSE(rgba, width, height, width*4, dxt, flags, colourMSE, alphaMSE);
++}
++
++void ComputeMSE( u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE )
++{
++ // fix any bad flags
++ flags = FixFlags( flags );
++ colourMSE = alphaMSE = 0;
++
++ // initialise the block input
++ squish::u8 const* sourceBlock = dxt;
++ int bytesPerBlock = ( ( flags & squish::kDxt1 ) != 0 ) ? 8 : 16;
++
++ // loop over blocks
++ for( int y = 0; y < height; y += 4 )
++ {
++ for( int x = 0; x < width; x += 4 )
++ {
++ // decompress the block
++ u8 targetRgba[4*16];
++ Decompress( targetRgba, sourceBlock, flags );
++ u8 const* sourcePixel = targetRgba;
++
++ // copy across to a similar pixel block
++ u8 originalRgba[4*16];
++ u8* originalPixel = originalRgba;
++
++ for( int py = 0; py < 4; ++py )
++ {
++ for( int px = 0; px < 4; ++px )
++ {
++ int sx = x + px;
++ int sy = y + py;
++ if( sx < width && sy < height )
++ {
++ u8 const* targetPixel = rgba + pitch*sy + 4*sx;
++ CopyRGBA(targetPixel, originalPixel, flags);
+ }
++ sourcePixel += 4;
++ originalPixel += 4;
+ }
+ }
+
++ // compute the weighted MSE of the block
++ double blockCMSE, blockAMSE;
++ ComputeBlockWMSE(originalRgba, targetRgba, std::min(4, width - x), std::min(4, height - y), blockCMSE, blockAMSE);
++ colourMSE += blockCMSE;
++ alphaMSE += blockAMSE;
+ // advance
+ sourceBlock += bytesPerBlock;
+ }
+ }
++ colourMSE /= (width * height * 3);
++ alphaMSE /= (width * height);
+ }
+
+ } // namespace squish
+diff -uwNr 1.13/squish.h libsquish-1.10-openelec/squish.h
+--- 1.13/squish.h 2015-04-30 12:55:27.000000000 +0200
++++ libsquish-1.10-openelec/squish.h 2015-01-09 10:58:43.000000000 +0100
+@@ -57,7 +57,10 @@
+ kColourRangeFit = ( 1 << 4 ),
+
+ //! Weight the colour by alpha during cluster fit (disabled by default).
+- kWeightColourByAlpha = ( 1 << 7 )
++ kWeightColourByAlpha = ( 1 << 7 ),
++
++ //! Source is BGRA rather than RGBA
++ kSourceBGRA = ( 1 << 9 ),
+ };
+
+ // -----------------------------------------------------------------------------
+@@ -194,6 +197,7 @@
+ @param rgba The pixels of the source.
+ @param width The width of the source image.
+ @param height The height of the source image.
++ @param pitch The pitch of the source image.
+ @param blocks Storage for the compressed output.
+ @param flags Compression flags.
+ @param metric An optional perceptual metric.
+@@ -231,6 +235,7 @@
+ to allocate for the compressed output.
+ */
+ void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags, float* metric = 0 );
++void CompressImage( u8 const* rgba, int width, int height, int pitch, void* blocks, int flags, float* metric = 0 );
+
+ // -----------------------------------------------------------------------------
+
+@@ -239,6 +244,7 @@
+ @param rgba Storage for the decompressed pixels.
+ @param width The width of the source image.
+ @param height The height of the source image.
++ @param pitch The pitch of the decompressed pixels.
+ @param blocks The compressed DXT blocks.
+ @param flags Compression flags.
+
+@@ -254,6 +260,32 @@
+ Internally this function calls squish::Decompress for each block.
+ */
+ void DecompressImage( u8* rgba, int width, int height, void const* blocks, int flags );
++void DecompressImage( u8* rgba, int width, int height, int pitch, void const* blocks, int flags );
++
++// -----------------------------------------------------------------------------
++
++/*! @brief Computes MSE of an compressed image in memory.
++
++ @param rgba The original image pixels.
++ @param width The width of the source image.
++ @param height The height of the source image.
++ @param pitch The pitch of the source image.
++ @param dxt The compressed dxt blocks
++ @param flags Compression flags.
++ @param colourMSE The MSE of the colour values.
++ @param alphaMSE The MSE of the alpha values.
++
++ The colour MSE and alpha MSE are computed across all pixels. The colour MSE is
++ averaged across all rgb values (i.e. colourMSE = sum sum_k ||dxt.k - rgba.k||/3)
++
++ The flags parameter should specify either kDxt1, kDxt3 or kDxt5 compression,
++ however, DXT1 will be used by default if none is specified. All other flags
++ are ignored.
++
++ Internally this function calls squish::Decompress for each block.
++*/
++void ComputeMSE(u8 const *rgba, int width, int height, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
++void ComputeMSE(u8 const *rgba, int width, int height, int pitch, u8 const *dxt, int flags, double &colourMSE, double &alphaMSE);
+
+ // -----------------------------------------------------------------------------
+
+diff -uwNr 1.13/squish.pc.in libsquish-1.10-openelec/squish.pc.in
+--- 1.13/squish.pc 1970-01-01 01:00:00.000000000 +0100
++++ libsquish-1.10-openelec/squish.pc 2015-01-09 10:58:43.000000000 +0100
+@@ -0,0 +1,13 @@
++prefix=/usr
++exec_prefix=${prefix}
++libdir=${prefix}/lib
++sharedlibdir=${libdir}
++includedir=${prefix}/include
++
++Name: squish
++Description: squish DXT lib
++Version: 1.1.3-kodi
++
++Requires:
++Libs: -L${libdir} -L${sharedlibdir} -lsquish
++Cflags: -I${includedir}
diff --git a/package/libsquish/Config.in b/package/libsquish/Config.in
new file mode 100644
index 0000000000..eabe6c54a8
--- /dev/null
+++ b/package/libsquish/Config.in
@@ -0,0 +1,13 @@
+config BR2_PACKAGE_LIBSQUISH
+ bool "libsquish"
+ depends on BR2_INSTALL_LIBSTDCPP
+ depends on !BR2_STATIC_LIBS
+ help
+ The libSquish library compresses images with the DXT standard
+ (also known as S3TC). This standard is mainly used by OpenGL
+ and DirectX for the lossy compression of RGBA textures.
+
+ http://sourceforge.net/projects/libsquish
+
+comment "libsquish needs a toolchain w/ C++, dynamic library"
+ depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
diff --git a/package/libsquish/libsquish.hash b/package/libsquish/libsquish.hash
new file mode 100644
index 0000000000..caa7198642
--- /dev/null
+++ b/package/libsquish/libsquish.hash
@@ -0,0 +1,2 @@
+# From http://sourceforge.net/projects/libsquish/files
+sha1 7bcdd7d0f0460a29e25dcdab8dc41a30e58bb366 libsquish-1.13.tgz
diff --git a/package/libsquish/libsquish.mk b/package/libsquish/libsquish.mk
new file mode 100644
index 0000000000..73f8de9cc1
--- /dev/null
+++ b/package/libsquish/libsquish.mk
@@ -0,0 +1,37 @@
+################################################################################
+#
+# libsquish
+#
+################################################################################
+
+LIBSQUISH_VERSION = 1.13
+LIBSQUISH_SOURCE = libsquish-$(LIBSQUISH_VERSION).tgz
+LIBSQUISH_SITE = http://downloads.sourceforge.net/project/libsquish
+LIBSQUISH_INSTALL_STAGING = YES
+LIBSQUISH_STRIP_COMPONENTS = 0
+LIBSQUISH_LICENSE = MIT
+LIBSQUISH_LICENSE_FILES = README
+
+define LIBSQUISH_BUILD_CMDS
+ $(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D)
+endef
+
+define LIBSQUISH_INSTALL_STAGING_CMDS
+ mkdir -p $(STAGING_DIR)/usr/include
+ mkdir -p $(STAGING_DIR)/usr/lib
+ $(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D) \
+ install PREFIX=/usr INSTALL_DIR=$(STAGING_DIR)/usr
+ $(INSTALL) -D -m 644 $(@D)/squish.pc $(STAGING_DIR)/usr/lib/pkgconfig/squish.pc
+ ln -sf libsquish.so.0.0 $(STAGING_DIR)/usr/lib/libsquish.so
+ ln -sf libsquish.so.0.0 $(STAGING_DIR)/usr/lib/libsquish.so.0
+endef
+
+define LIBSQUISH_INSTALL_TARGET_CMDS
+ mkdir -p $(TARGET_DIR)/usr/include
+ mkdir -p $(TARGET_DIR)/usr/lib
+ $(TARGET_CONFIGURE_OPTS) $(MAKE) -C $(@D) \
+ install PREFIX=/usr INSTALL_DIR=$(TARGET_DIR)/usr
+ ln -sf libsquish.so.0.0 $(TARGET_DIR)/usr/lib/libsquish.so.0
+endef
+
+$(eval $(generic-package))