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path: root/package/glmark2/Config.in
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config BR2_PACKAGE_GLMARK2_EGL_GLES
	bool
	default y
	depends on BR2_PACKAGE_MESA3D_OPENGL_EGL
	depends on BR2_PACKAGE_MESA3D_OPENGL_ES

config BR2_PACKAGE_GLMARK2_GL
	bool
	default y
	depends on BR2_PACKAGE_MESA3D_DRI_DRIVER

comment "glmark2 needs an OpenGL or an openGL ES and EGL backend provided by mesa3d"
	depends on !BR2_PACKAGE_GLMARK2_GL && !BR2_PACKAGE_GLMARK2_EGL_GLES

config BR2_PACKAGE_GLMARK2
	bool "glmark2"
	depends on BR2_PACKAGE_GLMARK2_GL || BR2_PACKAGE_GLMARK2_EGL_GLES
	select BR2_PACKAGE_JPEG
	select BR2_PACKAGE_LIBPNG
	help
	  glmark2 is an OpenGL 2.0 and ES 2.0 benchmark.

	  https://github.com/glmark2/glmark2

comment "glmark2 needs udev /dev management and a toolchain w/ C++, NPTL"
	depends on !BR2_INSTALL_LIBSTDCPP || \
		!BR2_TOOLCHAIN_HAS_THREADS_NPTL || !BR2_PACKAGE_HAS_UDEV